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cs_assault
| strategy: de_assault |
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» author: Mr Bond
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quick links
general informationWith a very simple layout, navigation in assault is easy to master. Assault is well known for its deadly standoffs and unpredictable flow. Positioning is key in this map, and it's what makes or breaks a team. The basic idea behind this map is that attacking CTs assault the terrorist-held building and rescue the hostages. However, in real terms, CTs very rarely ever win the round by rescuing hostages—assault is basically a "last-man-standing" affair. Okay, let's get into the specifics.
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Some impatient terrorists rush the rolling door. |
first contact
» Just outside the large roller door.
» On the roof of the main building.
» The small door of the main building.
» Ramps to the left and right inside the main building.
terrorists
While the primary objective for the Terrorist team is to guard the hostages, rushing out of the building is often a very effective way to add variety to your tactics and catch the CTs off-guard. Ts should quickly move into guarding positions for the three entrances and then decide whether to make a rush.
The terrorists have three cameras which they can use to see where incoming CTs are located. The cameras Take a quick look if you aren't sure to verify the location of your enemies, but try not to spend too long (you aren't helping your team much by looking at a few cameras).
The vents are also an easy target for your trusty metal piercing bullets. If you hear/see a CT in the vent, be sure to spray the surrounding area with your AK. You should be able to get a low risk kill or at least scare the intruder back out onto the roof. The small door entrance is fairly is easy to cover as long as you have a couple of Ts keeping at least half an eye on it—guarding it from either side. That way, if a CT bursts in, he's going to be under fire from two opposite directions. The large roller door entrance should optimally be covered by at least one sniper. Approaching CTs can then be picked off from afar.
You may want to camp more toward ground level, on the ramps the surround the roller door. These vantage points will give a striking advantage over CTs from the roller door, but do leave you open to attack from the CTs exiting the vents or coming through the small back door.