CS-Nation

Covering the future of Counter-Strike
counter-point
Looking in from the inside. It's discussion time when Counter-Point rolls around. The team that made The CS Crossfire, asspennies and rizzuh, is back for smart, intelligent and insightful commentary on what's happening in the world of Counter-Strike.

latest feature

past features
  • behind the scenes
    Find out how Counter-Point got started, and what it takes to produce week after week.

  • adaptation
    Is Counter-Strike art? Are games art? The tenacious duo of asspennies and rizzuh have a friendly, agreeable discussion on the matter.

  • topping tops
    Is Counter-Strike one of the best games ever made? Does its popularity prove anything? The delightful duo of asspennies and rizzuh is back for another issue of Counter-Point!

  • rich history
    Counter-Strike turns four years old today. The dynamic duo of asspennies and rizzuh are back to talk about something few of us in the community were around to see: those lovely BETA days.

  • simcity
    A community of anticipation? rizzuh and asspennies discuss HL2 and the community that it may or may not have.

  • server-side stupidity
    We've all been exposed to Admin Mod. The excitable rizzuh and asspennies discuss its implications on the Counter-Strike community as a whole.

  • half-life, all-mod
    With Half-Life 2 among the many highly anticipated games scheduled to ship this year, asspennies and rizzuh take a look at the future of games and the mods that may propel them to success.

  • irrelease dates
    Condition Zero was announced years ago. Half-Life 2 was announced days ago. Both games may come out in the same timeframe; what's wrong with that picture? The Counter-Point duo of asspennies and rizzuh discuss it.

  • competitive flaming
    The mild-mannered asspennies and the zany rizzuh come together to bring CS-Nation its latest weekly feature: Counter-Point.