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competitive flaming
full article (polls, links, images, and text) @ http://csnation.totalgamingnetwork.com/articles.php/counterpoint_137/

by asspennies & rizzuh
wednesday april 16th, 2003

Counter-Point is CS-Nation's new weekly feature. The dynamic duo who made The CS Crossfire, asspennies and rizzuh, are back together. You may know rizzuh from this site, since he runs it; and you might remember asspennies' great article from last year, Why I Still Suck (http://csnation.totalgamingnetwork.com/articles.php/56/).

This week asspennies and rizzuh talk about Kevin Bowen's article about the "Top Ten Reasons Pro Gaming Sucks (http://www.gamespy.com/top10/april03/progaming/index.shtml)."
From: asspennies [mailto:asspennies@counter-strike.net]
Sent: Wednesday, April 09, 2003 1:30 PM
To: rizzuh [mailto:rze@counter-strike.net]
Subject: Sports, or something like it


Fragmaster's at it again, I see. Kevin Bowen's Top Ten list in GameSpy is certainly prompting a lot of arguments on both sides:

http://www.gamespy.com/top10/april03/pr...g/index.shtml (http://www.gamespy.com/top10/april03/progaming/index.shtml)

That's sort of fitting, because he's right—somewhat. The title, of course, doesn't really get into the heart of the issue.

I've heard it said that if you have to refer to a dictionary definition, you've probably lost your argument. So it's certainly humorous that Bowen starts out with one immediately. Defining sport as something that requires physical exertion is a little outdated. We've seen chess, pool, and poker on ESPN. NASCAR is one of the biggest sports in the country. He recognizes the subjective nature of the argument, but I really think that this is his primary issue. To paraphrase, gaming is not a sport, so how can pretending that it is a sport be anything less than pathetic?

To this argument, he makes a few good points. Competitive gaming IS always changing—the rules, the games, the players. Baseball has been essentially the same game for over a hundred years. Golf has existed for hundreds. Counter-Strike has been a competitive game for 2. And it's not likely to stay the game of choice for much longer than the 5 or so years Quake was in favor.

With too many leagues and no real fair way of competing online, Professional Gaming continues to take more hits. But Bowen loses focus when his arguments start to get more convoluted.

Having no "mainstream appeal" isn't exactly the deathblow Bowen makes it out to be. Soccer continues to have no mainstream appeal throughout the United States, despite being popular throughout the rest of the world. Does that mean that Soccer sucks, or isn't a sport? I am sure there will be some who agree with the former, few with the latter. As for whether Gamers have interesting personalities, or are too serious, I don't think it much matters. There has been a constant mistake, in my view, of trying to highlight individual gamers and not the game itself. The point is the competition, not the players. The highlighting of the individual members of the team comes after pro gaming has reached some level of saturation, not before.

image: http://csnation.totalgamingnetwork.com/image.php?id=15532
caption: I don't know if this is supposed to be offensive or not, I'll just note that Jesus has bad teeth.

I would have to disagree with his insistence that pro gaming is no fun to watch. I have watched a couple matches on HL TV and even being so far removed from it all, the excitement of the game bleeds through. That may have something to do with already being exposed to how exciting a match of Counter-Strike can get, but there is something very visceral about watching the best take on the best.

Finally, his number one reason is by far the worst reasoning in the entire list. Games are fun? Well, yeah. Playing Football and Baseball and Basketball are also pretty damn "fun. Entertaining. Enjoyable." That in no way detracts from them being sports as well. We can enjoy games on a small level as personal entertainment, as well as one wider levels as exciting new forms of competition.

The biggest problem with Bowen's list, however, is that it doesn't really address the more interesting question. "Is E-Sports really sports" isn't all that interesting. "What will it take to make E-Sports a viable sporting event?" That's considerably more intriguing.


From: rizzuh [mailto:rze@counter-strike.net]
Sent: Wednesday, April 09, 2003 3:30 PM
To: asspennies [mailto:asspennies@counter-strike.net]
Subject: Money & mouth


Woah, calm down there Nathaniel Hawthorne! Just because you don't agree with someone doesn't mean you have to word them to death, you know!

But I do agree with you. I don't want to rail on Kevin, he's a good guy and some people aren't interested in e-sports, so let's just leave your points under the "correct in rizzuh's mind" category.

I'd be interested whether or not Kevin participates in any leagues. I very much doubt it. You know, people like me and you who work with gaming websites in their free time usually are total dorks who suck at gaming. Online leagues? Ha, most of us webslaves can't manage online gaming at all! To break the stereotype, I have recently made my own clan and joined CAL. Sadly I reinforce other stereotypes by being paler than my ceiling and supporting myself on a diet of Cheez-It crackers.

What I read in Kevin's article is anti-competitive arguments rather than anti-professional arguments. I don't think this is insight, though, because there has always been a rift between those who play with clans and the like and those who fly solo. One side of the community lives and breathes for victory, the other side just plays casually and does what they want. Both groups, competitive players and not, play the game for the exact same reason though: fun!

Many people, like you for example, are big supporters of teamplay and voice communication yet still seem to distance themselves from competitive play. Teamplay and voice communication are required for any success in a league. So tell me asspennies, why aren't you in a clan?

From: asspennies [mailto:asspennies@counter-strike.net]
Sent: Wednesday, April 09, 2003 4:30 PM
To: rizzuh [mailto:rze@counter-strike.net]
Subject: Clan-tastic


Honestly, it's because I just don't have the commitment to play enough. I think that being in a clan takes, in a sense, a special breed—you have to be really devoted to your craft, and have the want and need to practice to get better.

As I write this, I have just played a round of Counter-Strike for the first time in at least a week. It's not that I don't like the game—I love it. It's just that I don't have the passion for it some do. Other things, and indeed, other games, just tend to get in the way.

As you point out, both competitive players and casual players play the game because it's fun. The fact that this is analogous to many other sports should not be lost on observers. I love to play baseball, for instance, and love to watch professional baseball. But I would never consider myself up to their standards. It would take many years of training and practice before I could come close.

Right now, being one of the best of the best in professional gaming takes, if not years, then at least many months of concentrated practice and training. It's just not something I'm really interested in.

image: http://csnation.totalgamingnetwork.com/image.php?id=15533
caption: A clan practices for the CPL.

What about clans, though? Aren't clans, in a way, like a local softball league? They're not all destined for high competition, but it's a way to play the game. However, the analogy doesn't quite work. If I want to play a game of softball or baseball, about the only way to get it happening is through a local league. You're not going to bring 18 people together at any time just to play a little shortstop and hit a few behind the fence. With Counter-Strike, however, you can play anytime you like, without having to arrange a thing.

Because of this, I think you only need to join a clan if you crave the competition in Counter-Strike to the point where you feel like putting your skills up against someone else's. It's not a matter of convenience, it's a matter of pride. I guess my pride comes from other places.

So rizzuh, with all the other clans out there, why did you feel a need to start your own? Why do you think new clans are always forming? Will there ever be the concept of a stable league of teams instead of clans, with the same kind of turnover we see in other professional sports?


From: rizzuh [mailto:rze@counter-strike.net]
Sent: Thursday, April 10, 2003 8:30 PM
To: asspennies [mailto:asspennies@counter-strike.net]
Subject: My own shipping & handling


Counter-Strike clans do require arrangement. We meet up almost every night at 11 PM and decide if we're going to practice or not, it's not just flight of fancy. We spend more time playing than a local softball team would, but rather than exercising and getting healthier, we down Vanilla Cokes and take on calories like they were in short supply. There is a lot of coordination and trust being shared, especially when you only have a limited supply of players to fill the five spots.

So why even do it if it requires effort? Being the alpha male that I am, as you well know from the countless nights where I have beat you with a whip, competition is a motivating factor. More than that, however, is the rush you get from a match. There is nothing in Counter-Strike quite like an organized clan match. You don't know strategy and teamplay at all until you've played in one, which is why it's sad that nerdy girl-boys like you aren't willing to invest the effort into a clan.

I don't know where your pride comes from, but I'm guessing it's either your massive, massive forehead or your ability to stub your toe almost daily. I don't get pride from being in a dorky clan, I just get an experience that's really hard to describe.

I made my own clan because it's made up most of people who have always hated clans. What's ironic about that is that now they're totally into the clan and spend a lot of time on the thing; I showed them a new way of things much like I introduce Girl Scouts to illegal substances when they come knocking on my door. Clans are always forming and forfeiting because, in the end, it's just a social group. Friends always fight once in a while, and if that bond for a clan isn't there the group simply won't last. Plenty of clans, however, don't just crumble every two weeks.

In summary, I don't think you can even fully appreciate Counter-Strike without being in a clan. What say you?

From: asspennies [mailto:asspennies@counter-strike.net]
Sent: Friday, April 11, 2003 1:30 PM
To: rizzuh [mailto:rze@counter-strike.net]
Subject: Competitive Nature


To clarify an earlier point, I'm not saying that clans don't take organizing. Just that picking up and playing a round or two of CS does not take the kind of organization that something like a softball or football pickup game would take, which makes it much easier to go without being in a clan if you just want to play some CS.

Is the enjoyment you get from clan activities really that hard to describe? We're not talking about TiVo here. Like you said, you enjoy the competition. We all like competition. That's just human nature. It's just how we choose to direct that sense of competition. A little friendly competition helps us keep on top of things and keeps us going.

image: http://csnation.totalgamingnetwork.com/image.php?id=15531
caption: Yet another distraction from clan events.

I think this jumps back to Kevin's final point in his article. Games are fun. His supposition is that games should only be interpreted one way, that the only way you can have fun with them is if you're not trying to be competitive with them. You're saying the opposite, that measured competition is the only way to truly appreciate them. It's hardly jumping out on a limb for me to say that it's really all a matter of personal preference, but I definitely think that there's a difference between competition for the sake of competition, and competition for the sake of a goal.

Some people feel better directed if that competition is put toward a goal, be it a cash prize or just having your name at the top of a list. I think that those who enjoy the clan atmosphere fit that bill. Others, like myself, enjoy a little friendly pick-up game of CS but simply don't feel the need to compete toward a goal. At least, not in Counter-Strike.

I should also point out that taking part in a clan—a real, honest to goodness clan—takes a lot of effort. You can't just join up and then leave for a week if you want to play Zelda. You can't go out with your friends every time there's a clan match or a scrim. You can't decide to leave the game for a month and then come back again, renewed. You really have to be committed. And for many people, even getting the most out of Counter-Strike is not worth that sort of commitment.

Finally, I'd like to address the Vanilla Coke thing. What's the deal? I like a Cherry Pepsi as much as the next guy, but Vanilla Coke always tasted like coke spiked with bile. Maybe the exciting nausea gets you all energized.


From: rizzuh [mailto:rze@counter-strike.net]
Sent: Saturday, April 12, 2003 8:58 AM
To: asspennies [mailto:asspennies@counter-strike.net]
Subject: Bloody retards


image: http://csnation.totalgamingnetwork.com/image.php?id=15530
caption: Nasty as it wants to be.

Hey, look, anyone can play football and think they're hot and stellar, but you really don't know what you're talking about until you're in an organized league and aren't just tackling your retarded nephews. I don't think you love football more one way or another, but by appreciate I meant to say that there is no way you can experience what Counter-Strike is about, teamplay and skill, fully unless you're part of some sort of competitive team. So, yes, you can have fun making your mentally handicapped nephews urinate blood for the next two weeks, but it's not like that is real football. In the same sense, I don't think it can be said that running around on a public server calling everyone a homosexual and spamming HE grenades is a "real" CS experience.

That's how I get the most fun out of CS, but some people are fine and dandy with the normal public gaming experience. But if you're going to criticize competitive gaming and those who participate it, you have the obligation to experience it yourself at least once. If you're too lazy, then don't run around giving your crazy feedback as if people will just throw up their hands going, "Oh man! He's right, I am a lame idiot who doesn't play for fun!" Kevin's article did just that, which is why neither of us can really agree with it.

But the real point is that Vanilla Coke is better than normal Coke Cola since normal Coke burns my mouth as if it was Saddam's final torture device.


What are your thoughts? Keep the discussion rolling on the comments page, linked below. Be sure to check back next Wednesday for the second issue.

post comments @ http://csnation.totalgamingnetwork.com/comments.php?id=5968

—asspennies & rizzuh, send feedback to asspennies@csnation.net

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